Star Ocean Second Evolution Strategy Guide
Posted January 20th, 2009 at 6:00am by Dan Birlew in New Book!. 5 Comments on Star Ocean Second Evolution Strategy Guide
After co-authoring the official strategy guide for Star Ocean First Departure on the PSP, picking right up with the next game seemed natural enough. Michael Lummis and I took much the same approach to Second Evolution as we did on the previous guide. Inside the book you’ll find complete maps with item callouts, pickpocket lists, boss locations and more. We break down the game by areas, starting with an illustrative flowchart that shows you how the game changes based on your choice of main protagonist: Claude Kenny or Rena Lanford. All the events in each area are documented by protagonist’s viewpoint, with variations and notes regarding important character recruitment opportunities along the way. Another chapter explores all the extra quests, such as the interesting mini-games to play at Fun City as well as other special events. There’s also maps and a complete walkthrough for the challenging bonus dungeon players can only explore after reaching the final boss. Plus you’ll find strategies for the regular final boss as well as his ultra-powered up version. Quite frankly, we tore this game apart!
The private actions are covered in their own chapter this time, with maps showing whereabouts each PA occurs. Objective lists in the walkthrough show you when these PAs come about, and then you can turn to the private action chapter to get the details. Additional chapters feature all playable characters, a complete recruitment guide, an instructional chapter on how to play the game and develop your skills from amateur to pro, and complete sections explaining all character skills, items, equipment, and more. There really is no greater resource for Star Ocean Second Evolution anywhere. The guide releases January 20th everywhere Star Ocean games are sold.
Here’s what some nice people at Amazon.com had to say regarding the Star Ocean First Departure Guide, giving you an idea of what to expect this time around:
“It’s a well done guide filled with a ton of information. If you need to master Star Ocean: First Departure, this guide will actually help you do it.” –Sean
“The authors could have chosen a single path, filled pages with charts of weapons, and called it a day. . . Here the authors went the extra mile and covered not just the branching plots, but a lot of “behind the scenes” formulas used to calculate various skills and talents and the hidden “affection ratings” characters have for each other. The optional dungeon gets full coverage, too. There are a few small issues; the amount of detail can make it hard to see the “big picture” sometimes. But “too much information” is a nitpick at best!” –Brian J. Parker