Silent Hill Map-based Walkthrough
Resort Area
Enemies Encountered: Air Screamer, Groaner, Night Flutter, Romper, Wormhead

- Follow the alley out to the street, where you’ll find a public service board. The RESORT AREA MAP is mounted to it. Then go back into the building ruins.
- Building Ruins: HANDGUN BULLETS, RIFLE SHELLS, FIRST AID KIT.
The following tasks are essential to view the Good or Good+ Endings. If trying to get the Bad or Bad+ Endings, skip down to “Stairs on Sandford Street.”
- Head southeast to Annie’s Bar.
- Annie’s Bar: KAUFMANN KEY, RECEIPT on floor behind Kaufmann’s kill. Notepad, HEALTH DRINK x2 on bar.
- Open menu and look at Receipt. It says “Indian Runner” and bears the code 0473.
- Exit Annie’s Bar and head east on Craig street, south on Weaver street to the Indian Runner.
- Indian Runner: Input code 0473 on combo lock to enter. RIFLE SHELLS on back edge of counter. Open top drawer on the right to obtain SAFE KEY. HEALTH DRINK behind counter. Read red notebook by register. Use Safe Key to unlock safe, it contains drugs. Read Norman’s grocery list on wall, bears the code 0886. Examine photo beside grocery list; shows Norman at the motel.
- Head south on Weaver, following the west sidewalk until you reach the back door of the Motel Haerbey Inn.
- Motel Haerbey Inn: Input the code 0886 and then ENTER on the keypad, then enter the back door.
- Manager’s Room: MAGNET on couch, if previously you read the newspaper with the article clipped out in the Hospital Medicine Room, then read the newspaper on the coffee table to finally see the article. Go through door beside the couch.
- Garage: HEALTH DRINK, SHOTGUN SHELLS. Examine the motorcycle.
- Return to Manager’s room, go through open doorway.
- Motel Lobby: Notepad. Unlock and exit front door.
- Find room number 3 and use the Kaufmann Key to unlock it.
- Room 3: Notice the shelf is half-covering the wall poster. Examine it from right side and move it. Search the hole in the floor, then use the Magnet to pull out the MOTORCYCLE KEY. HEALTH DRINK in bathroom.
- Return to Garage, use Motorcycle Key on motorcycle. Harry finds a vial, but Kaufmann enters and takes it away. The Good or Good+ ending is now available.
- Stairs on Sandford Street, just west of Bachman junction: HEALTH DRINK, RIFLE SHELLS.
- Continue west on Sandford until Harry enters Otherworld. Can’t go back.
- Top of “alley” on north side of Sandford: HEALTH DRINK, SHOTGUN SHELLS.
- Head past West Garage, then take a left. Follow the pier south until you reach the boat. Enter the back door.
- Boat: Notepad, HANDGUN BULLETS, HEALTH DRINK, RIFLE SHELLS.
- Continue south from boathouse to the very end of the pier: FIRST AID KIT.
- Backtrack a few steps and take the stairs. Continue east to the lighthouse.
- Lighthouse: Notepad near entrance. Head upstairs. After scene, exit and head north.
- Harry auto-returns to the boat. Head north back up to Sandford. Follow the north side of Sandford west until you find the entrance to the second sewer system.

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